- Advanced Biped: Knee Lock Controller correctly added to the Selection tab of the Bendy Leg Component
- Advanced Biped: an error in the calculation of IK/FK Blending has been fixed
- Character Biped: Redundant Use Chest Position control has been removed
- Character Insect: Claws Tibia and Tarsus have been adjusted and behave correctly, when animated
- Character Insect: Claws now open and close correctly after scaling
- Character Insect: Twisting of leg control after repositioning has been fixed
- Character Insect: Origin positioning of newly created insect character thorax has been corrected
- Character Bird: Tail Bones of bird character now have even length and orientation after setup
- Character Bird: Relationship of spine and neck in the bird character template has been fixed. Moving the spine will cause the neck to follow.
- Character Bird: Bird character element Neck_Base_con+ now protected.
- Character Bird: Typo in spelling of middle toe has been fixed
- Character Fish: Spine (Driven) will now correctly follow Master_con+
- Character Fish: Default Spine HUD has been adjusted to the default appearance of character HUDs
- Character Fish: Auto Spine problem with Jaw Position has been fixed
- Character Fish: The Spine (Driven) hierarchy has been adjusted for proper animation controllers
- Character Reptile: Color of tail has been adjusted according to color scheme of other characters
- PSR Constraints: The Maintain Original option for rotation constraints now works as expected.
- HUDs for deleted components will not show up anymore
- Wrong behavior while selecting XRefs after converting has been fixed
- Reloading XRefs after modifying the hierarchy will no longer cause freezes
- "This Project is Corrupted" message caused by duplicate tags has been fixed
- A problem with XRefs and the Layer shader has been fixed
- Undefined XPresso ports referenced XRefs have been fixed
- Banding issues with linear workflow have been fixed
- Sketch & Toon: Unwanted rendering of back-facing polygons has been fixed
- Stereo rendering: Camera Mode Right now works as expected
- Stereo rendering: Zero Parallex error with eye separation set to zero has been sorted out
- Hardware Renderer: An issue in which Viewport and hardware renderer did not match has been fixed
- Hardware Renderer: Speed-up of slow Enhanced OpenGL rendering
- Hair: Unwanted clipping of hair during rendering has been fixed
- Dynamics: Not yet triggered dynamics bodies will not be deactivated before receiving trigger command
- Outline Selection tool: An issue in which highlighted polygons were visible for invisible objects has been fixed.
- Includes the After Effects Exporter that supports the export of 3D Data as CINEMA 4D File directly out of AFX
- Visualize demo content library adjusted according to version
- Expression Editor: Wrong display of line and position error information has been fixed
- Script manager: An issue in which a new script was created for each additional new script has been fixed
- Script Manager registers changes to script files
- Python: Resizing of user areas now works correctly
- Python: DescID comparison has been fixed
- Python: BaseSelect:SelectAll now works as expected
- C++ API: GeClipMap now supports antialiased text
- C.O.F.F.E.E.: Float values equal to their integer part are no longer evaluated as nil
- GetGenerator() is now available in the Python effector
- Commandline error in logfile has been fixed
that pretty much downloading the cinema 4d w/o a crack. in other words, useless
hey it is not useless. I tried it and it is working.